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Jul 9, 01:32 PM

Commission Showcase - Tweak for @mrporkchop.bsky.social Request: Make all costumes point towards one palette table, and update Character Select to allow palette selection to be retained between costumes if palette is shared. #sm64coopdx #comms

💬 Discussion

Squishy T. Server (1/3 Comm Slots) @squishy6094.github.io · Jul 7, 10:11 PM

Commission Showcase - Tweak for @mrporkchop.bsky.social Request: Make all costumes point towards one palette table, and update Character Select to allow palette selection to be retained between costumes if palette is shared. #sm64coopdx #comms

<div class="border-l-2 border-slate-800/60 pl-4 py-2 mt-3 ml-2"> <div class="flex items-start gap-2.5"> <!-- Avatar --> <img src="https://cdn.bsky.app/img/avatar/plain/did:plc:s3adppezn6gesnpnullz67o4/bafkreicghisroiczivde72acmhdlyo2sc4utvicbpe2bvmln4s2mtqsi2u" class="w-6 h-6 rounded-full shrink-0 border border-slate-800" /> <!-- Comment Content --> <div class="flex-1 min-w-0"> <div class="flex items-center gap-2 mb-1"> <span class="text-xs font-bold text-slate-300">Squishy T. Server (1/3 Comm Slots)</span> <span class="text-[10px] text-slate-500">@squishy6094.github.io</span> <span class="text-[9px] text-slate-600">· Jul 7, 10:11 PM</span> </div> <p class="text-xs text-slate-350 leading-relaxed break-words">I also added a bonus of fixing a physic bone incompatibility with Triple Baka Pack, and moved their animation logic from a normal mario update hook directly into their animation table.</p> </div> </div> <!-- Replies --> </div>